
Last update: Sep 04, 1996 Takarhiro Sumiya (sumi@cuby.mis.hiroshima-u.ac.jp)
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| Crux |
| version: beta 1 |
(xxx bytes)
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| Igusta for Macintosh |
| version: 1.0 |
Original work by Tasuo Yamashita (are previously student of Hiroshima University) What means Igusta? I heard that the name "Igusta" were taken from his home scrool "High School of Atsugi".
Enclosed document is in Japanese, please refer "Quick Help" in Apple Menu.
(62301 bytes)
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| SameGame for Macintosh |
| version: 1.08 |
System 7 and 256 colors are recommended (not required).
Original work by Wataru Yoshioka.
Click here to get additional tile set. (six sets of tiles, 66790 bytes)
Fix the imcompatibility with QuickTime2.0
Hi score by board size and number of tiles
Add indicator for current score in high score board
Show "will get tiles" in QuickRemove mode
Record num of tiles in preferences file
Change Preferences menu (Arrangement, number of tiles are now revieled)
Fix bugs in undo (cmd-Z)
Fix sound problem (use only 1 channel)
Tune the timing of "Will you finish?" dialog
Fix bug that bonus counting animation doesn't work correctly when b/w mode.
Fix bugs that Same do not update the 'alis' resource when find Prefs file with StandardGetFile
(106309 bytes)
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| Texris |
| version: 1.2 |
Fix bug that swap unexpectedly increases when key is hardly hitted
Change the monitor depth to 8bit when launching
Now does not work with System 6.0x
Configurable key setting
Improve and displaying speed and response of kyes
Add "scaleble frame" feature
Cope with bugs of System 6.07's Sound Manager
(90975 bytes)